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sound

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Since arriving here in Stockton my time has been spent exploring not just the local landscape but also my current limits of my practice. I came here looking to examine how I install current workings of sonic works and how I can develop or bridge the gap that I find between what I am making and what I am trying to offer.

The first few weeks were spent contemplating speaker architecture and how installing speaker drivers within a form that dissolved or collapsed whilst it functioned worked.  Drawing on the inspiration of the local area and its regeneration hopes/plans.  I have been thinking heavily about addition and reduction as methods of creation both in sound and process works.  Glitch process that I have been known to use is a perfect example of how regeneration seems to operate, existing ideology is rehashed the result is urban planning that though clearly considered it is not until it is implemented you realise the functional errors of such planning.

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The focus on heritage and community, the life and death of generations that have called a place home.  The time that passes by and the marks those leave on a place last longer than structures in many cases.  Replacing old is not something that should be done without consideration and awareness for those that live within it.  The Auxiliary residency is based within a community that is exposed to many different social factors.  It is an opportunity to live within a place that is struggling to come to terms with how it should function.  The oddity is that with all the trials and time that it takes to rejuvenate a place it somehow still continues, functions without much thought.  Time will change the nature of a community however daily this is not something that is really brought to your attention as each day was like the last.

Mid way through this residency my father has a stroke which alongside my research here at the Auxiliary has given me a new perspective.  Seeing a parent go through a life changing moment in their existence brings reality home.  I have recently been back and forth between the residency and my parents to see how my father has progressed with his recovery.  Even though I have not been making as much as I would of hoped it has provided much needed reflection, thinking more about the sound works that have been started yet not finished.  The last few weeks here in Stockton I hope to realise some new works with little or no focus on completion yet more or presenting something that is mobile/fluid and evolving.  15107435_10157615606300018_3800575047413753897_n.jpg

 

 

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PNEM Sound Art Festival – Interactive Visual Art

On Saturday 14 and Sunday 15 November 2015, the platform new experimental music the fifth international Pnem Sound Art Festival 2015 with live, video and audio performances by artists from home and abroad. The Pnem Sound Art Festival offers a stage for musicians and artists that are located on the cutting edge of sound, music and new media. The organisers hope through the festival an international platform for the development and implementation of new experimental music and graphic art.

To the public is also an active and participatory role. How’s your food? Take a walk in the woods with as a guide by yourself a soundscape selected or listen to the music via the app. In the context of 10 years klankenbos (be) and 5 YEARS PNEM FESTIVAL (NL) created a soundartist Bart Van Dongen in cooperation with app-Developer Yvan van der sanden an interactive GPS composition for two locations, the looppiste in Lubbock and The old velodrome of Belgian refugees in uden. The listen app gets a permanent nature, in Belgium as part of the world war I and in the Netherlands klankroute a luisterwandeling by the maashorst.

PNEM Sound Art Festival
14.11.15 | 19:30 h till 23:00 H | € 15, buy tickets
15.11.15 | 12:00 h till 17.00 h | FREE
Theater to peak
Pnemstraat 1
5406 xa uden

http://www.besteburen.eu/…/interactieve-klankkunst-op-pnem-…

PNEM Program

Saturday 14 Nov. LIVE
20:00 Official opening of the PNEM Sound Art Festival
20:15 PushPull (DE) – Balgerei 
20:30 Ken Byers (UK) – Movement-Interactive
21:00 The Feedback Gents (DE) – Out Of The Wilds
21:30 Pause
22:00 Renzo Spiteri (MT) – Quintessence
22:30 PushPull (DE) – Balgerei
22:45 End

Sunday 15 Nov. LIVE
12:00 Official opening of PNEM Sound Art Maashorst
13:00 Stichting COM (NL) – Bezette Stad Revisited – theater
13:30 Bart van Dongen (NL) – Workshop – studio
14:00 PushPull (DE) – Balgerei – theater
14:30 Bart van Dongen (NL) – Live performance – studio
15:00 Renzo Spiteri (MT) – Quintessence – theater
15:30 Radio Approxim (NL) – Mother Flockers – studio
16:00 Studium:Stadt (DE) – To see with your ears and… – theater
16:30 End

Interactive installation
12:00-16:00 Lex Raijmakers (NL) – Roots – near the studio
12:00-16:00 Alan Dormer (IE) – Thishearbeast – outdoor theater

VideoWall
• La Cosa Preziosa (IE) – The edge of the world 1’44
• Julian Scordato (IT) – Vision II 7’00
• Dickie Webb (UK) – U DYS HET 7’19
• Matthew Schoen (CA) – Vehicles CA 9″30
• Osvaldo Cibils (IT) – N°1-5 installation on monitor 2’31

PNEM Sound Art Maashorst – WoodWalk Experience 2.0
• Alan Dunn (UK) – The Black Forest 2’30
• Barry O’Halloran (IE) – Triptych 6’22
• Bart van Dongen (NL) – Gelukzoekers, zo noemen ze ons
• David Prescott-Steed (AU) – Miscommunication Solo 9’05
• David Rogers (UK) – Dungeness Tower 3’32
• Katherine Trimble (USA) – We’re Not Gonna Make It 9’03
• Osvaldo Cibils (IT) – Soundart 29 april 2015h 3’30
• Sam Marshall (UK) – Caught In Transmission 6’53
• Sandrine Deumier + Alx P.op (FR) – Mdr_test508 2’38
•Simón Pérez (AR) – Las Cifras y Las Palabras 8’00

Nog enkele kaartjes voor zaterdagavond beschikbaar: https://soundartfestival.wordpress.com/…/…/kaartjes-tickets/

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THE SCHOOL OF SOUND INTERNATIONAL SYMPOSIUM 2015

Programme of the SOS 2015

A unique series of masterclasses exploring the art of sound in film, the arts and media


Wednesday – Saturday
8-11 April 2015
Purcell Room, Southbank Centre
London

What is the School of Sound?

The School of Sound is a symposium created to encourage a cross-disciplinary approach to using sound in the arts and media. We explore what sound does, how audiences listen.
It is a place where for 4 days you can raise your awareness of how audio production works, how it conveys information and emotion, how you can work with it.
But how do you think about something so ephemeral? And how do you teach it? Sound always seems to be occupying areas of ambiguity – the emotional, the subtext, the intuitive, the borders between reality and fantasy, the conscious and the subconscious. And by their very nature, academia and professional practice  shy away from ambiguity and cross-fertilisation, staying within their own boundaries. But interesting things happen when you start mixing them up!
For four days, out of your usual routine, you’ll be immersed in a world of imagination, invention and innovation. Listening to presentations from a diversity of incredible talents, you will be able to disconnect from your day-to-day work, taken out of your comfort zone, to reflect on sound as something that is profoundly complex, entertaining and important.

Why attend the School of Sound?
It is not an academic conference it is not about getting a job and it is not about hardware or software. The SOS provides a rare opportunity to hear and meet 20 creatives working at the highest levels of the arts and media speaking in detail about how they think and work.
And the SOS is not about just one area of sound production. It covers film, theatre, dance, games, installation, music and radio that will expand your thinking and increase your ability to work in diverse areas of media and the arts.
At the SOS you will mix with hundreds of like-minded people – professional practitioners, educators, artists and students – with whom you can network, exchange ideas and create collaborations.

The SOS is delighted to announce the first details of the 2015 programme. Speakers include

Choreographer SIOBHAN DAVIES in conversation with composer/performer MATTEO FARGION 
Opera and theatre director PETER SELLARS
Sound artist and Foley specialist NICOLAS BECKER
Artist, filmmaker and writer JOHN AKOMFRAH 
Installation artist IMOGEN STIDWORTHY 
Radio producer PIERS PLOWRIGHT
Performance artist DICKIE BEAU 
Sound/music composer GERHARD ECKEL
Filmmaker and composer NADIM MISHLAWI 
Sound designer RANA EID
Interactive games sound designers MARTIN STIG ANDERSENJOANNA ORLAND with composer, audio director and consultant JOHN BROOMHALL
and yoiker ÁNDE SOMBY …
with more participants to be announced in the coming weeks.


NICOLAS BECKER
The renowned Foley artist (GravityWuthering Heights) who has now turned to more abstract, space-based sound work, describes his techniques and methods.


SIOBHAN DAVIES and MATTEO FARGION
Hearing Movement
The relationship between sound, movement and performance is the focus of this conversation between Davies, one of Europe’s leading choreographers, and collaborator Fargion, a composer and performer whose works have been performed around the world. Looking and listening to excerpts of their own work, they examine the process by which movement comes out of audio and, specifically, the differences between working with music and soundscapes. And following from that, they will question the varying effects of recorded or live music, analogue or synthesised, acoustics and the influence of an audience’s proximity to the performance.


JOHN AKOMFRAH
Director, writer and theorist, Akomfrah’s body of work embraces documentaries, feature films and exhibitions that have garnered international critical acclaim. In this presentation he explores how sound adapts to the requirements of different media and content.


JOHN BROOMHALL, composer and sound creative (Forza Motorsport 5X-ComTransport Tycoon) and founder of the Games Music Connect conference, brings together two leading sound designers in  this session exploring the ways sound is evolving across the range of interactive entertainment. WithMARTIN STIG ANDERSEN
Sound designer for the acclaimed Limbo, by Playdead, Andersen analyses his techniques for creating soundtracks in the indie-game environment, looking forward to his next release, Inside.

JOANNA ORLAND
Having worked at EA Criterion (BlackBurnout) and currently Senior Sound Designer at Sony Computer Entertainment Europe with credits that include WonderbookDiggs Nightcrawler and Project Morpheus, Joanna describes the level of research and conceptualising required for AAA games.


PIERS PLOWRIGHT
The Tallatchie Bridge and Other Mysteries
Broadcaster and writer Piers Plowright explores the pictures that sound creates and considers the silence that surrounds the best music and words. His starting point is Bobby Gentry’s 1967 hit, Ode to Billie Joe.


GERHARD ECKEL
The Choreography of Sound
Eckel presents his work, Zeitraum (German for ‘timespan’, literally ‘time space’), a sound environment exposing the interrelation of time and space in acoustic communication. “A central finding of the project was, that sound can also be understood as a choreographic device. The project started out with the idea that sound would be the object of choreography, composers would move ‘bodies of sound’ around in space. Towards the end I discovered this other reading, where sound choreographs the audience, especially in installation situations.”


DICKIE BEAU
Memory and Lip-sync
Dickie has gained notoriety as a pioneer of “playback” performance: the uncanny embodiment (or “re-memberment”) of found sound – a style of performance that emerges from the drag tradition of lip synching. He positions the body as an archive, especially of the “missing” – re-visioning and playing back voices from the margins: voices of figures we might not normally hear in the mainstream, in ways that we might not be accustomed to hearing them.


RANA EID and NADIM MISHLAWI
The Soundscape of Conflict
Images of car bombs, assassinations, armed conflict, protests and fiery politicians are the world’s postcards from Beirut. And over time, these images have come to trigger hatred, superiority, racism and, most importantly – fear. It is through listening to Beirut, or any city for that matter, that one can overcome the prejudice of these images and create a subjective affinity. And it is through sounds that we can identify and empathize with events that at first seem strangely alien to us.


IMOGEN STIDWORTHY
Stidworthy will be discussing the voice at the borders of language through her most recent project, Balayer – A Map of Sweeping (2014) – a three-screen installation with ambisonic sound (see Speakers’ Biographies for more details), and a number of related works.


PETER SELLARS
Opera, theater, and festival director Peter Sellars has gained renown worldwide for his groundbreaking and transformative interpretations of artistic masterpieces and collaborative projects with an extraordinary range of creative artists across three decades. Whether it is Bach, Mozart, Handel, Shakespeare, Sophocles, or the 16th century Chinese playwright Tang Xianzu, Peter Sellars strikes a universal chord with audiences, engaging and illuminating contemporary social and political issues.


ÁNDE SONBY
The animals inside the man and the man outside the animals
Are we simply humans? Or are there animals inside of us? Plants? Landscapes?
This is the underlying question in Ánde Sombys preformance. During the performance there will be given “yoik-impersonations” of birds, insects and animals.
This is influenced by the idea of transformation in the pre-Christian Sámi religion – that a human could transform into an animal and back to a human again. And the inspiration is that in our modern day many birds and animals are threatened. How would they feel about pollution, for example?


The SOS 2015 programme is subject to change. The School of Sound reserves the right to make changes to the content, schedule, list of speakers, topics or venue. All updates will be listed on this website.

Charlotte Bouckaert & Steve Salembier

Bildraum


© Charlotte Bouckaert & Steve Salembier

performance

Friday 7 November 20:30 première
Saturday 8 November 20:30

How does our memory influence the imaging of reality? Charlotte Bouckaert and Steve Salembier fathom it out for you in the Bildraum installation performance.

In an interplay of scale models, sound and live photography a living cartoon comes into being that positions imagination, the past and surroundings in an ever-changing dimension.

Bildraum is an architectural stroll through empty ‘intermediate spaces’ where only objects suggest a bygone activity. Bildraum is not so much an assemblage of memories but a choreography of their tracks and carriers that localizes our memory between image, space and audience. Like thumbing through a photo album of memories which have not yet taken place.

Charlotte Bouckaert, a visual artist by training, took her first steps on stage at the Beursschouwburg. In her theatrical work she examines the cornerstones of photography. For her latest creation she collaborates with architect Steve Salembier.

Language no problem
BE, 2014, 55min.

From and with: Charlotte Bouckaert & Steve Salembier
Sound: Duncan Speakman
Dramaturgy: Marnix Rummens
Production: Pianofabriek Kunstenwerkplaats
With the support of: Beursschouwburg and WPZimmer

http://www.charlottebouckaert.com